This section is dedicated to understanding the main landing positions from any inverted axis. While 2 are well known and utilized within the community, others are highly misunderstood, and even wholly unknown by many. Along with education about the landing stances, possible transitions from them, and how they relate to one another is explored. Many of these concepts will challenge even the most proficient tricker on both the theoretical and physical levels. To be clear, the concepts expressed assume the performer wishes to maintain a typical momentum line. By changing direction or target, many of these concepts are altered. It should be noted that information regarding transitions, as well as the defined twisting axes and landing stances themselves, in this section utilize the standard Aeriform system’s definitions, which are presented repeatedly throughout this site. The Aeriform system was created by Dan Perez De Tejada, who is credited with defining and publishing many of the known parameters in tricking today. The point is not to force a certain opinion about these, but rather explore their possibilities using a standardized set of definitions. It is up to the individual to accept, adapt, or reject the concepts explored once they have been understood.
Remember, although the 4 landing stances are commonly taught and understood in terms of landing leg and approximate direction faced, it should be understood that it is actually the amount of rotation that defines the landing stance. Each stance can be landed on both feet simultaneously, and the rigid idea of 90* degrees between each becomes somewhat more fluid or ambiguous, particularly when considering mega and semi landings. Singular and sequential landings and transitions are simply easiest to explain and conceptualize, and are generally easiest to identify in context, where things become somewhat less clearly defined.
For more efficient communication, some landings throughout the section have been updated with extended terminology explained here.