Transitions are simply the way we move between two tricks, or can be thought of as what happens on the ground. Transitions are the act of landing one trick and taking off into another. Different types of transitions can be used for many reasons, but are by nature used to create a certain aesthetic, or to create, maintain, or otherwise modify momentum.
It should be mentioned that some trickers casually refer to tricks like cartwheels, scoots, and other similar movements as transitions. Although they may help to ‘transition’ from perhaps a vert axis to an inverted one, and often create enormous momentum while doing so, these are themselves unique tricks, not transitions.
The transitions discussed are used by name throughout tricking, though the specific definitions of each are taken from the Aeriform system. Unfortunately, there is no other easily accessible reference material to site, aside from individual definitions trickers use, which often differ from person to person. The Aeriform system as a whole can be found at Aeriformmat.com and is about the only attempt at a formal, standardization of tricking terminology anywhere. This system is implemented throughout Tricktheory, as a method for learning a concept, because of its standardization. In the real world, definitions may vary from person to person, and that’s ok!
Types of transitions: There are 3 main types of transitions, Unified, Sequential, and Singular, each utilizing a different connective mechanism to combo with. Some can be seen as slower, and more controllable, while others are extremely fast, or create enormous potential for power. Understanding each type of transition, as well as the members of those families can greatly impact a tricker’s proficiency and efficiency when comboing.
Why are transitions important?
- For so many reasons. The most obvious reason is they control our momentum and power from trick to trick. Transitions are more than that though. Being proficient with transitions gives us the opportunity to alter the difficulty, and aesthetic of our combos to suit our individual personalities, as well as pair tricks together that may not be common, or obvious together.